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UE4 Level Design Development Diaries for Virtual Worlds!
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 4963_Week 12 Progress

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Contribution Points : 15
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Join date : 2015-09-01

PostSubject: 4963_Week 12 Progress   Sun Oct 04, 2015 11:52 pm

-Filled the rooms with all the main assets this week

-Lit up the centre room with a new torch asset and fire particle

-Fire particle system for brazier in the center pit

-Modelled different Torches for the Shrine room

-Stared filling empty space with other assets

-Roof Supports

-Pillars in Shrine room

-Torches in stairway down

-Lever for fake door

-Wall intersection Pillars

(Torch Particles not shown due to lighting not building)

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Join date : 2011-08-24

PostSubject: Re: 4963_Week 12 Progress   Thu Oct 08, 2015 8:53 pm

Woulda been nice to have a GRAND ROOM... the most epic throne room or something, where the ultimate treasure lies. (which im assuming could be that gold goat room).
But its not grand feeling enough......
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4963_Week 12 Progress
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