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UE4 Level Design Development Diaries for Virtual Worlds!
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 Week 12 progress

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Posts : 4
Contribution Points : 12
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Join date : 2016-05-16

PostSubject: Week 12 progress   Wed Jun 08, 2016 11:55 pm

Week 12

  • Changed all wall textures and applied materials to about 99% of the map now (still a few corners missing, most of them upside down)

  • Expanded and positioned the rocks barrage in the landscape

  • Started playing around with some objects and creating a list of what we'll need in each room

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