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UE4 Level Design Development Diaries for Virtual Worlds!
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WEEK 12 TERRAIN UPDATE
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DEVIELIEZAR5647
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2016-09-08
Subject: WEEK 12 TERRAIN UPDATE
Sun Oct 02, 2016 2:03 pm
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this week I put some trees to the terrain but hasnt given any details to the bushes yet
WEEK 12 TERRAIN UPDATE
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Welcome to Virtual Ecologies!
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The Island
Welcome to Virtual Ecologies!
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|--Open Public
| |--Useful Information!!
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|--Present Team Projects
| |--El Rancho Motel
| |--Military Outpost Foxtrot
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| |--The Island
| |--Storm's Eye
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|--Past Team Projects
| |--Studio 21+
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|--Lessons and Tutorials
|--Week 0 - Subject Outlines and Assessments
| |--Assessment 1 - Interior Level
| |--Assessment 2 - Exterior Level
| |--Assessment 3 - Design Document
| |--Assessment 4 - Performance Diary
| |--Assessment 5 - Final Team Project
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|--Week 1 - Introduction
|--Week 2 - Level Design Principles [1-5]
| |--Principle 1 - Precision
| |--Principle 2 - Supports
| |--Principle 3 - Trims
| |--Principle 4 - Logical
| |--Principle 5 - Not Flat and Boring
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|--Week 3 - Level Design Principles [6-10]
| |--Principle 6 - Repetition
| |--Principle 7 - Cubism
| |--Principle 8 - Bad Stairs
| |--Principle 9 - Bad Scaling
| |--Principle 10 - High Polygon Count
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|--Week 4 - Lighting Principles [11-15]
| |--Principle 11 - Logical Lights
| |--Principle 12 - No Black Spots
| |--Principle 13 - Colour Theme
| |--Principle 14 - Light Pacing
| |--Principle 15 - Emphasism
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|--Week 5 - 3D Level Spacing
| |--Technique 1 - Bridge
| |--Technique 2 - Verandah
| |--Technique 3 - Ramps
| |--Technique 4 - Pits
| |--Technique 5 - Platforms
| |--Technique 6 - Holes
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|--Week 6 - Directional Principles [16-20]
| |--Principle 16 - Paths
| |--Principle 17 - No Void Space
| |--Principle 18 - Entry Points
| |--Principle 19 - Unreachable Areas
| |--Principle 20 - Key Structure
|
|--Week 7 - Custom Meshes
|--Week 8 - Landscape Sculpting
| |--Creating a Landscape
| |--Creating Landscape Materials
| |--Combining Static Meshes with Landscape
|
|--Week 9 - Exterior Principles [21-25]
| |--Principle 21- Landscape
| |--Principle 22 - Paths
| |--Principle 23 - Natural Compositions
| |--Principle 24 - Barriers
| |--Principle 25 - Distant Horizons
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|--Week 10 - Sounds and Effects
|--Week 11 - Interactions and Animations
| |--Creating an Interactive Door
| |--Creating a Physics Chain
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|--Week 12 - Cinematics
|--Creating a Video Fly Through Reel