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 4787 Week11

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YongKang Xing



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Join date : 2013-09-04

PostSubject: 4787 Week11   Thu Sep 26, 2013 7:54 pm

I have found a vehicle for Halo

But most exiting is, I found two awsome missile laumchers

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YongKang Xing



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PostSubject: Re: 4787 Week11   Thu Sep 26, 2013 8:27 pm

1.Make the ramp to be lower

2.Put the vehicle with fire effect

3.Put the missile launchers(sandbags around them)

4.Convert launcher to be mover so that they can rotate in the begining

5.Apply some materials into BSP.
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Carlton
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PostSubject: Re: 4787 Week11   Fri Sep 27, 2013 3:08 pm

Looking good!
Not sure the blue Halo car works for such a military / brown colour theme map.
The level is starting to look more modern, than futuristic.

So be careful of themes not making sense..
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YongKang Xing



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PostSubject: Re: 4787 Week11   Fri Sep 27, 2013 7:34 pm

Carlton wrote:
Looking good!
Not sure the blue Halo car works for such a military / brown colour theme map.
The level is starting to look more modern, than futuristic.

So be careful of themes not making sense..
I have downloaded Halo4 vehicle, but the model has so high polygon, over 17,000 triangle
So I have used this old version vehicle....
May be its color is not fit with our map color theme
I will use PhotoShop to change its color style....
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YongKang Xing



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PostSubject: Re: 4787 Week11   Tue Oct 01, 2013 11:23 am

YongKang Xing wrote:
Carlton wrote:
Looking good!
Not sure the blue Halo car works for such a military / brown colour theme map.
The level is starting to look more modern, than futuristic.

So be careful of themes not making sense..
I have downloaded Halo4 vehicle, but the model has so high polygon, over 17,000 triangle
So I have used this old version vehicle....
May be its color is not fit with our map color theme
I will use PhotoShop to change its color style....
I just modify the texture color today
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Carlton
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PostSubject: Re: 4787 Week11   Fri Oct 18, 2013 11:57 am

Looks more like Halo now that its green Smile
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