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UE4 Level Design Development Diaries for Virtual Worlds!
 
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5069_TrystinSinnott

5069_TrystinSinnott

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Join date : 2015-09-29
Age : 23
Location : Australia

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PostSubject: Expanding on the Map   Expanding on the Map Icon_minitimeTue Oct 06, 2015 3:53 pm

Expanding on the map prefabs

Currently conceptualizing the location on the fly and adding structures as I think of them. Two trees are currently done, now working on last two trees.

Expanding on the Map Captur10

Added an entrance to the secondary windmill tree with bunting and living quarters.

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Closer look

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5069_TrystinSinnott

5069_TrystinSinnott

Posts : 13
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Join date : 2015-09-29
Age : 23
Location : Australia

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PostSubject: Re: Expanding on the Map   Expanding on the Map Icon_minitimeTue Oct 06, 2015 5:13 pm

Progress...

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5069_TrystinSinnott

5069_TrystinSinnott

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Join date : 2015-09-29
Age : 23
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PostSubject: Re: Expanding on the Map   Expanding on the Map Icon_minitimeTue Oct 06, 2015 5:14 pm

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Carlton
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Carlton

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PostSubject: Re: Expanding on the Map   Expanding on the Map Icon_minitimeThu Oct 08, 2015 9:01 pm

So ya... in the future... be sure to just attach things if possible for group... to use up less "Draw Calls" on the game engine.
Chances are its lagging because of all the individual pieces all over the place.
But good job on modelling all the props! People could almost argue you downloaded them Razz
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5069_TrystinSinnott

5069_TrystinSinnott

Posts : 13
Contribution Points : 23
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Join date : 2015-09-29
Age : 23
Location : Australia

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PostSubject: Re: Expanding on the Map   Expanding on the Map Icon_minitimeThu Oct 08, 2015 9:07 pm

Thanks! yeah I probably went a bit overboard on the pro-builder haha. I will remember to next time I mess with unity to make them all attached.
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Carlton
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Carlton

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PostSubject: Re: Expanding on the Map   Expanding on the Map Icon_minitimeThu Oct 08, 2015 9:10 pm

I probably shoulda mentioned that too. Will add that as part of the curriculum for future classes! Smile
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