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UE4 Level Design Development Diaries for Virtual Worlds!
 
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5043:Gassy



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Join date : 2015-09-01

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PostSubject: background work   background work Icon_minitimeMon Oct 05, 2015 12:42 pm

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5043:Gassy



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PostSubject: Re: background work   background work Icon_minitimeMon Oct 05, 2015 7:52 pm

update on the trees

background work De60de3902

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mountains


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Carlton
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Carlton

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Join date : 2011-08-24

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PostSubject: Re: background work   background work Icon_minitimeThu Oct 08, 2015 9:06 pm

Abit too much trees = lag. If anything that deserves to lag... its the actual map...
But the horizons shoulda eat up all the processing Wink
Would look cool though for just the render!! (And have an alternate for the playable build)
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