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UE4 Level Design Development Diaries for Virtual Worlds!
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 Week 12 progress

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Join date : 2015-09-01

PostSubject: Week 12 progress   Sun Oct 04, 2015 9:16 pm

Started texturing all the interior

Remodelled some supports to look less cubic, and the door to the "next area"

Fixed the pit! (Kind of) You can walk on it now at least

And also am beginning to sculpt and texture the terrain, will post another update for wk 13 when that's finished
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PostSubject: Re: Week 12 progress   Thu Oct 08, 2015 8:51 pm

That aztec door was interesting! But then nothing else looked aztec enough to support it. I kinda liked this with an open roof, instead of inside a cave Razz
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Week 12 progress
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