5069_TrystinSinnott
Posts : 13 Contribution Points : 23 Reputation : 0 Join date : 2015-09-29 Age : 28 Location : Australia
| Subject: Expanding on the Map Tue Oct 06, 2015 3:53 pm | |
| Expanding on the map prefabsCurrently conceptualizing the location on the fly and adding structures as I think of them. Two trees are currently done, now working on last two trees. Added an entrance to the secondary windmill tree with bunting and living quarters. Closer look | |
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5069_TrystinSinnott
Posts : 13 Contribution Points : 23 Reputation : 0 Join date : 2015-09-29 Age : 28 Location : Australia
| Subject: Re: Expanding on the Map Tue Oct 06, 2015 5:13 pm | |
| Progress... | |
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5069_TrystinSinnott
Posts : 13 Contribution Points : 23 Reputation : 0 Join date : 2015-09-29 Age : 28 Location : Australia
| Subject: Re: Expanding on the Map Tue Oct 06, 2015 5:14 pm | |
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Carlton Admin
Posts : 401 Contribution Points : 626 Reputation : 1 Join date : 2011-08-24
| Subject: Re: Expanding on the Map Thu Oct 08, 2015 9:01 pm | |
| So ya... in the future... be sure to just attach things if possible for group... to use up less "Draw Calls" on the game engine. Chances are its lagging because of all the individual pieces all over the place. But good job on modelling all the props! People could almost argue you downloaded them | |
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5069_TrystinSinnott
Posts : 13 Contribution Points : 23 Reputation : 0 Join date : 2015-09-29 Age : 28 Location : Australia
| Subject: Re: Expanding on the Map Thu Oct 08, 2015 9:07 pm | |
| Thanks! yeah I probably went a bit overboard on the pro-builder haha. I will remember to next time I mess with unity to make them all attached. | |
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Carlton Admin
Posts : 401 Contribution Points : 626 Reputation : 1 Join date : 2011-08-24
| Subject: Re: Expanding on the Map Thu Oct 08, 2015 9:10 pm | |
| I probably shoulda mentioned that too. Will add that as part of the curriculum for future classes! | |
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| Subject: Re: Expanding on the Map | |
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