Welcome to Virtual Ecologies!

50% of your FINAL ASSESSMENT is an "Individual Effort" mark, so make sure you post as much work on the forums as possible to get the most marks!

Welcome to Virtual Ecologies!

UE4 Level Design Development Diaries for Virtual Worlds!
HomeFAQSearchMemberlistUsergroupsRegisterLog in

Share | 

 4964-Week 11 update

Go down 

Posts : 5
Contribution Points : 18
Reputation : 0
Join date : 2015-09-12

PostSubject: 4964-Week 11 update   Sun Sep 27, 2015 11:08 pm

This week I moved on to putting prefabs in the storage room and the library as well as adding supports and some trims.

Back to top Go down
View user profile

Posts : 401
Contribution Points : 626
Reputation : 1
Join date : 2011-08-24

PostSubject: Re: 4964-Week 11 update   Mon Sep 28, 2015 2:44 pm

Some of the textures on the door feels abit too epic / bumpy.
Think about the colour theme of this room as well, and determine where its a metallic-ey room, or a wooden room... because theres a clash of themes between metals vs medieval table / sacs..
Back to top Go down
View user profile http://virtuaeco.forumotion.com
4964-Week 11 update
Back to top 
Page 1 of 1
 Similar topics
» Kisu Update [Updates]
» GFX Update!
» A Week's Time
» Shuheii, Urahara [Kumo Chuunin Update]
» Masaaki Mushin[Char Update]

Permissions in this forum:You cannot reply to topics in this forum
Welcome to Virtual Ecologies! :: Past Team Projects :: Prison Island-
Jump to: