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 4607 week 12

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andiwinata

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Join date : 2014-05-13

PostSubject: 4607 week 12   Tue Jun 03, 2014 10:22 pm

1. Added horizon, fog in master map will be edited later in retouching
2. Added 3 water sound cues for water




3. Added interactive object
- normal doors and door with button trigger



- door that opened when you fall so you will lose more hp (trap)



- door that opened when you jump



4. Added meshes to interior leftovers, will delete the BSP later in retouching




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andiwinata

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PostSubject: Re: 4607 week 12   Fri Jun 06, 2014 12:37 pm

Retouching part
1. Added fog, fixing textures and applying textures to all leftovers
2. Deleting all unused BSP, put black bsp behind ventilation also with Paul help, Charlie did lighting for interior leftover






3. Put collision on the master package



4. Tried to put sound material in Phys Material but all the buttons not working, and every time I type something it always become 'None' again... Need help!! Question  Question  Question 



*Waiting for George part and after that the map done, just Cinematic, screenshots, and pick ups left. Not so much to do in week 13. And Carlton because we have file more than 100mb so we can give it to you on Thursday before playing right?
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Carlton
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PostSubject: Re: 4607 week 12   Mon Jun 16, 2014 5:37 pm

Great job handling the groups package Andi
Complex job there, and you handled it well!
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