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 4607 week 11

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andiwinata

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PostSubject: 4607 week 11   Fri May 30, 2014 2:22 pm

1. Merged the master file
2. merged the master package
3. Reduced the size of master package from 260MB to 100MB by deleting not-used-stuffs
4. Change the alignment of tower texture to vertical
5. Change the ladders from bsp to meshes







*Some parts still untextured will be textured in retouching part

6. add meshes to exterior top
7. some boxes are stacked to each other because the initial boxes is in master file (shouldn't delete it now) and also the white boxes in the master package don't have any collision; gonna set collision and remove boxes from master map in retouching
**not sure why decal can't work on some meshes so I postponed it...







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Carlton
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PostSubject: Re: 4607 week 11   Mon Jun 02, 2014 2:05 pm

Excellent work Andi! So much effort, especially the whole merging and deleting package stuff! Professional job there!

I could show you how to get collisions happening for the white boxes. Just be sure to call me sometime next lesson and ill show you.

The whole level does look very gray overall.... so maybe try to establish one more theme colour... so it doesnt become so monotone on the eyes...

The last image... you can see the edge of the sea in the horizon... so just be sure to find a way to cover that up too

Great work!
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andiwinata

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PostSubject: Re: 4607 week 11   Mon Jun 02, 2014 7:59 pm

Thanks carlton,
what do you think about meshes? is it enough or should I add more? it's quite hard for me since it is the exterior part so i try to make more open space
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