andiwinata
Posts : 11 Contribution Points : 25 Reputation : 0 Join date : 2014-05-13
| Subject: 4607 week 10 Fri May 23, 2014 2:40 pm | |
| 1. Change the shape of second tower 2. Move some ladders to fit the shape of the second tower 3. Added 2 two materials for floor (might be changed) 4. Put materials on floor and exterior wall of bottom level | |
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Carlton Admin
Posts : 401 Contribution Points : 626 Reputation : 1 Join date : 2011-08-24
| Subject: Re: 4607 week 10 Mon May 26, 2014 2:19 pm | |
| Because you have such high buildings... you might want to create a more VERTICAL style of architecture / materials.... At the moment , your black and white stripe texture is very HORIZONTAL.... and you want to utilise a mover VERTICAL approach... to help with players acknowledging that this map is a VERY HIGH map, and that you should look up! | |
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