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 4203 Week10

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Paul4203

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PostSubject: 4203 Week10   Thu May 22, 2014 8:38 pm

I've edited the master file to improve the exterior

The side elevator





The buildings in the front




And added 9 new textures into the package


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Carlton
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PostSubject: Re: 4203 Week10   Mon May 26, 2014 2:24 pm

That elevator looks hot! And that bunker looks amazing too! Good work!
But once again, consider the scale of the map.... because these buildings still belong to the terrain side of things.... and making the map still huge...
Think about maybe moving it closer if possible? Or implementing it into the actual main battlefield? Or its just for horizon looks maybe....

And maybe have some sort of bridge connection between the 2 buildings? So its no only one way of travelling across them via jump pads

Good work!
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