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 4600 - Week 9

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effendyS



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Join date : 2014-05-13

PostSubject: 4600 - Week 9   Sat May 17, 2014 11:41 pm

Hellloo people... Smile

So, here are few changes that I made to the level..

1. I recreated the terrain as the first one that we had was too big and does not look that great either... this one looks better with textures..






2. I painted the terrain using 3 textures...


Snow Material


Sand Material


Rock Material

3. And, so far.. I  managed to downloaded 3 static meshes for the level.






 afro 
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effendyS



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PostSubject: Re: 4600 - Week 9   Sun May 18, 2014 10:42 pm

yo yo yo...

Another mesh that I just downloaded and applied to the map.. Smile

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Carlton
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PostSubject: Re: 4600 - Week 9   Mon May 26, 2014 1:50 pm

Looking good Effendy! Those buildings are perfect! Low poly too!

Be careful of using SUPER MOUNTAINS.... perhaps make one or 2 sides of the horizon more interesting, as its quite non logical to have city within a center of the mountain...

For that big building on your last post.... maybe you can consider using UNREACHABLE areas, so that the player can see the building, but not necessarily be able to go So close to the building....

So Perhaps make it like a city GATE... and beyond the gates, is this government building, which you cant enter..

Keep up the good work!
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